Sunday, July 16, 2017

Ive Got Some Explaining To Do

This is a long one so please buckle in.

Its been four years since my last blog post and four years since Ive assigned any serious freelance work to any available contractors. There're several reasons for the long silence all of them amounting to what seems to be a lack of content. Even though I landed a full-time job to help pay for hardware and software, even though I helped with a successful Kickstarter campaign to develop a pilot... we still went dark... for years........ why?


The most primary reason is on a personal note, I ran waaaaay ahead of myself and I began to realize it. There were elements in filmmaking, graphic design, presentation and storytelling I took for granted and just assumed because I was passionate about them and received a healthy amount of training in those areas that I believed I was more experienced (and deserving) than I actually was. 

There were even places in my personal life I allowed to get out of hand, sacrificing not only precious time from my projects but also some very good friends and most importantly my own self-respect. A lot of that I wont get into here and while "personal issues" isn't a very good reason why I let communications fall flat from my end of this studio-adventure, it is *a* reason.

I got selfish and greedy. I forgot who I was and I didnt like who I was becoming.

But besides personal issues, I also had to maintain a full-time job to help cover rent. As much as I like it to be, Spark-Flow Studios isn't a completely functional production house, at least not yet anyway. Its me, my brother Tyrone and a few talented, patient and incredibly knowledgeable friends working from their laptop computers from our own homes. I have a few original ideas Id like to get off the ground and so does Tyrone. But we also still need to provide roofs over our heads as we continue chasing our dreams of producing powerful and exciting works of cinema and entertainment.


Most importantly though... we simply didnt have much to show you all. Tyrone did as I transferred creative rights and production over to him for Elements of Light... but aside from his comic and its merchandising? We had (and still have) a very anemic portfolio for this company. We have ideas but not enough capital to help bring those ideas to light.... and its frustrating. 

Its frustrating to tell other creators in the group "No, we cant work on that. No, dont do that because this idea isnt doable anymore". Its not something we can just trade to one another in hopes of clearing a plate and meeting a quota. There is a certain level of quality I'd like to meet as a company and having one gorgeous and nicely written comic isn't entirely profitable for the future I have in mind for us.

And this is where we are at present:

Tyrone has finished up another incredible issue of Elements of Light. Im married, living with my best friend and soul-mate... and all three of us are working separately, chasing the dream of producing our original animated films and shows on our spare time. The pilot to Peter & Company is moving slowly however the creator has had some extremely rough patches that stalled production there as well. We are currently developing Shot Lists for what will most likely act as our official storyboards.


Button Mashers, Im afraid is dead. I simply dont have the love to continue on with the format AJ & Needles were forced into. I like the idea of video game reviews, Lets Plays, the whole 9-yards. But those characters were created out of a very specific idea and later transferred to a video-game comedy simply because I wanted to pitch the idea as quickly as possible. I dont mind coming back to them but only if I can use them in the original story I had in mind for them in the first place.

As for the flagship series Pumpk & Cham and Pai, that has also been discontinued in its current format. Throughout the last four years, I decided to dump the idea in its YouTube series format and to start from scratch, resetting my entire skillset and the PCPAI idea as if they were beginning at zero. I relearned everything in writing, animation and filmmaking in general redeveloping the story while shedding some bad habits, specifically my over-reliance on scriptwriting and animating without finished or clear storyboards. From that decision and with the help of several skilled artists such as Sif Perlt Savery, Jess Sims, Aisleen Meyers and most notably my wife, Serena Henderson...... Ive produced a 45-minute animatic of the film called The Will of Monsters, the reboot of PCPAI. I hope this can tide you all over until I find a way to fund its production entirely.

I do want to apologize to everybody because a large part of me feels that Ive let you down. I know Ive let myself down in many areas before I managed the strength to pick myself back up. Im so blessed for everyone of Facebook who are continually cheering me, Tyrone and Serena on as we continue to conceive, develop and God-willing, finally produce our big dream projects.

We like great stories and we feel we can make them too. If you're still around, thanks for sticking with us. If you're new to the adventure... thanks for joining us.

~Christopher Wade

Creator of TWOM / Chief of Operations


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Ive Got Some Explaining To Do

This is a long one so please buckle in. Its been four years since my last blog post and four years since Ive assigned any serious freelance ...